+15 years of experience as an artist in the industry working on franchises like Halo, Destiny, Saints Row and more.
As an environment artist I have done everything from cities to multiplayer maps and social spaces. At my most recent studio job I also took on all UI art responsibilities as well. And my time at that studio ended as Art Director on an unnamed project.
Now I act as Creative Director and Artist on my next big adventure in the industry with my friends and our new company and we cant wait to share it with you.
Game Designer with 20+ years of experience. Having spent years working on MAG and the SOCOM franchise, I most recently worked on Marvel: Avengers Alliance and Disintegration.
I have a wide range of experience working on many aspects of design, including level design, scripting, mode designs, characters, combat & weapon systems, social systems, and more.
I value games that create shared, social experiences for players. Whether that means playing in a competitive team, or taking on a cooperative challenge with friends and family, these are the experiences I love creating (and playing), and hope to continue doing so with my friends at Overload Entertainment.
I have over 6 years of experience as an engineer in the industry. I worked on Disintegration from prototype to shipped title. This has afforded me a more rare experience of participating in the founding stages of a company and the funding stages of a product and seeing the process all the way to the market.
Professionally, as an engineer I have collected variety of experiences working on a title from its infancy to a final product. While I most enjoy making gameplay systems and tools for designers to craft player experiences with, I also contributed to every other engineering system on the project in some way either through direct code contributions, conceptual system design, or peer reviewed work.
I had a positive experience working on my last title and I am looking forward the next project ahead of me. The adventure of doing it all over again with the lessons learned from my previous project have me excited for what's to come.